
SixM Server List
The GTA 6 SixM server list covers communities built on SixM, the next-generation framework designed ground-up for GTA 6. Browse early-mover servers using the cleaner architecture, higher player counts, and modern scripting runtime that mark this part of the GTA 6 server scene.
The GTA 6 SixM server list is the next-generation server framework being built specifically for GTA 6 - cleaner architecture, better OneSync replacement, and a from-the-ground-up scripting layer that takes lessons learned from a decade of FiveM development. Where FiveM grew organically over years of community patches, SixM ships designed-on-purpose APIs for the modern GTA RP scene.
The framework is still maturing, so expect a smaller selection of SixM servers compared to the FiveM server list for at least the first year of GTA 6. The trade-off is that early SixM servers can use the new architecture for higher player counts, cleaner state replication, and smoother live-update workflows that FiveM struggles with. Most early SixM communities sit in the modded server list or are full roleplay servers.
SixM Servers (4)
How SixM differs from FiveM
SixM is built around modern primitives - typed scripting runtime, first-class TypeScript support, declarative resource manifests, and a state-replication system designed for 1024+ player servers from day one. FiveM's OneSync was retrofitted onto an older architecture; SixM treats massive concurrency as a default rather than an extension. Expect smoother behaviour at high player counts and easier migration paths from existing QBCore-style frameworks.
Should you launch a server on FiveM or SixM
If you're porting an established GTA 5 community, FiveM is the safer bet for the first year - your scripts, plugins, and server admins all already know it. If you're building a fresh community for GTA 6, SixM is worth evaluating: cleaner architecture pays off long-term and the early-mover advantage with the framework matters when serious tooling is still being built.
SixM FAQ
What is SixM?
A server framework built specifically for GTA 6 multiplayer - typed scripting runtime, first-class TypeScript support, designed-from-day-one state replication, and a cleaner architecture than FiveM. SixM is the spiritual successor for the next decade of GTA RP.
Is SixM compatible with FiveM resources?
Partially. The SixM team ships compatibility shims for common ESX and QBCore resources, but heavy plugins usually need a port. Expect 60-80% of resources to migrate cleanly with light edits, and the rest to need real rewrites.
Should I switch my server from FiveM to SixM?
Not immediately. Wait for the framework to hit a stable release and for your critical resources to have ports or replacements. Established communities should plan a 3-6 month migration window once the path is clear.
Do I need a different client for SixM?
Yes. SixM ships its own client launcher alongside your GTA 6 install. The connection model is similar to FiveM - the client handles asset downloads and version matching, and joining a SixM server requires owning a legitimate copy of GTA 6.
Will SixM run on console?
PC only at launch. Console support depends on Rockstar's stance on third-party server frameworks for GTA 6, which has not been clarified at the time of writing. Treat SixM as PC-exclusive for the foreseeable future.



